Projects with this topic
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A prometheus exporter for TANGO system deployed in k8s namespaces
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This project demonstrates how to structure an SKA project that provides some simple Tango devices coded in PyTango.
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Симулятор гравитационного взаимодействия объектов. Реализация потенциала Ньютона.
Одна из лабораторных работ в университете.
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In here we store the gitlab CI templates for SKAO as a part of Pipeline Machinery
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This project defines a set of Docker images and Charts files that are useful for the development and deployment of Tango based distributed control systems
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Open-source protocol for fair winner selection using cryptographic hashing and public validation.
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The project contains the usage examples of the API that provides information about the execution environment: the OS and the device
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Astor is a graphical Tango control system administration tool.
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STUPID Tools Utilities and Prototypes for Integration and Documentation. Really a stupid repo. Might be contagious. Used for sharing small ideas that belong in an etcetera type of place. Can be used during IP Sprints.
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O Language is System Oriented Programming Language
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Build and deployment of Helm charts integrating all the components that comprise the SKA MVP Prototype on Kubernetes
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System backup and restore script for Debian-based distributions
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A little Ansible role helper for EPEL installation (push mirror) https://github.com/Braindot-fr/fr.braindot.ansible.role.os.epel_install
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A repository of CMake Module and Config and Macro files for common use across CMake projects
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This project was developed as part of a Network Programming course in C. The goal was to create an online multiplayer version of the classic game Bomberman, using different network protocols (UDP and TCP) to manage player connections, game state synchronization, and communication between clients and the server. In addition to gameplay, the project includes a chat feature, allowing players to communicate in real-time during the game.
Key Features:
Online multiplayer gameplay Network communication using TCP and UDP protocols Real-time synchronization of game state across multiple players In-game chat functionality for player communication Classic Bomberman mechanics (placing bombs, destroying blocks, and eliminating players)Technologies:
C programming language TCP/UDP for network communication Socket programmingUpdated -
This project is a simplified command line interface designed to simulate a basic file system hierarchy. The primary goal was to replicate file system operations such as navigating directories and creating files within a simulated environment. It allows users to perform basic commands to interact with the virtual file system, making it an educational tool for understanding file system structure.
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Simulation of a file system with directories and files Basic command execution (e.g., create, delete, navigate) Directory navigation and file managementTechnologies:
C (or other language used) Unix system callsUpdated -
This project was developed as part of a System Programming course. The goal was to create a Linux command line terminal that supports most essential commands. It includes features such as command redirection, pipes, and job control. The terminal replicates key functionalities of a typical Linux shell, allowing for multi-process handling and interaction with the system.
Key Features:
Support for major Linux commands Input/output redirection (>, <) Pipe support (|) Job control (background and foreground process management)Technologies:
C programming language Unix system callsUpdated